Imported Ticket
- Summary: Move masks into C code
- Component: lagos
- Milestone: 2.0
- Reporter: mturk
- Owner: mturk
- Resolution: fixed
- Status: closed
- Created: 1243560319000000
- Description: We should do our best to move the particle masking operations into the HDF5 C-code to prevent multiple read-n-discard operations.
It's not clear to me the best way to generate the masks without too much memory usage. But perhaps a handful of common operations could be handled. Specifically, spheres and regions could be moved inside C code.
Update to Ticket
- Author: mturk
- Changetime: 1257567087000000
- Field: status
- Oldvalue: new
- Newvalue: assigned
Update to Ticket
- Author: mturk
- Changetime: 1257567087000000
- Field: comment
- Oldvalue: 1
- Newvalue: The new ParticleIO covers this, but is not yet the default.
Update to Ticket
- Author: mturk
- Changetime: 1282268549000000
- Field: status
- Oldvalue: assigned
- Newvalue: closed
Update to Ticket
- Author: mturk
- Changetime: 1282268549000000
- Field: resolution
- Oldvalue: None
- Newvalue: fixed
Update to Ticket
- Author: mturk
- Changetime: 1282268549000000
- Field: comment
- Oldvalue: 2
- Newvalue: This is now in C code and is the default.